Read more: Heres what its like to attend Final Fantasy XIV Fan Fest. Rather than adding new skills to your arsenal by increasing your level, you get new Blue Mage spells by learning them from monsters by defeating them in battle and using each ability in the form of blue ranged DPS magic. Magic: None: 32%: No. The number of BLUs in your party does NOT increase your chance to learn a spell. FINAL FANTASY XIV 2010 2023 SQUARE ENIX CO., LTD.FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd.All materials used under license. Necessary cookies are absolutely essential for the website to function properly. Spell combos / Notable spells; i wont be going over drop locations, as other guides already have done that. 5.0. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. Also Eruption may now be learned from normal mode Ifrit. That means the Blue Mage cannot be used in endgame dungeons or raids, and it is also restricted from joining a host of other group activities like PVP. Despite these limitations, Blue Mage is a lot of fun and can scratch that collector's itch as you learn all the spells. Restores own HP and the HP of all nearby party members by an amount equal to your current HP. However, has no effect on enemies whose level is higher than the players. All blue magic spells are enemy abilities that must be learned as a spell by engaging and defeating enemies after the learnable ability is performed. These enemies can be found in the open world, dungeons, raids, trials, and the Masked Carnivale. Also, it is important to note that you can learn spells from monsters higher than you, but you must be able to get to them (dungeons & trials must be unlocked, but you can be carried). What are Blue Mage spells you can learn in Final Fantasy XIV? Without money to spend, he spent an entire day watching the progress bar on a 25mb download of the Heroes of Might and Magic 2 demo that he then played for at least a hundred hours. Blue Mage was added to Final Fantasy 14 in patch 4.5, and there are currently 104 unique Blue Mage spells to learn and master. Effect ends upon reuse. Deals unaspected damage with a potency of 20. Certain monster families use BLU magic regardless of the clue location, so simply seek out the lowest level/easiest one to farm. By far the biggest difference, though, is that the Blue Mage doesn't learn new spells automatically through leveling up. When you purchase through links on our site, we may earn an affiliate commission. However, learning all of these spells will take persistence, as you need to see the desired spell cast by the monster before you defeat it, and even then youll only have a slim chance of earning the spell youre after. Northern Thanalan (Reverse Engineering FATE), Eastern La Noscea (Careless Whiskers, FATE), Singapore Class 2B Riding Theory Test Question Bank, set blue mage action on, set blue mage action off, preset [active set 1-5], clear, /bluespellbook set Water Cannon, /bluespellbook preset 2, /bluespellbook clear, Complete 1/5/10/15/20/25 stages at the Masked Carnivale, Achieve the Giant Slayer feat at the Masked Carnivale (#10 A Little Knight Music), Achieve the Trouble with Tentacles feat at the Masked Carnivale (#20 Miss Typhon), Achieve the Perfect Blue feat at the Masked Carnivale (#25 Dirty Rotten Azulmagia), The Tam-tara Deepcroft, Galvanth the Dominator, The Wanderers Palace (Hard), Frumious Koheel Ja, The Keeper of the Lake, Einhander & Magitek Gunship, 10 Spells Learned, Whalaqee Totem / Battle in the Big Keep, Enkidu, Cutters Cry, Chimera / A Relic Reborn: The Chimera, Dhorme Chimera / Masked Carnivale #21, Apademak / Masked Carnivale #20, Azulmagia, Clear 10 Stages in The Masked Carnivale, Whalaqee Totem, Clear 20 Stages in The Masked Carnivale, Whalaqee Totem, The Wanderers Palace, Tonberry King / Upper La Noscea (A Rank Hunt), Marberry, Pharos Sirius, Zu / Outer La Noscea (A Rank Hunt), Cornu, Brayfloxs Longstop (Hard), Gobmachine G-VI / The Keeper of the Lake, Einhander & Magitek Gunship, The Whorleater (Hard/Extreme), Leviathan / The Dragons Neck, Ultros / Masked Carnivale #20, Ultros, The Binding Coil of Bahamut T1, ADS / The Binding Coil of Bahamut T2, Nodes & ADS / Masked Carnivale #15, Bestial Node, The Dragons Neck, Typhon / Masked Carnivale #20, Typhon, The Stone Vigil (Hard), Cuca Fera / The Steps of Faith, Horde Armored Dragon. Deals fire damage with a potency of 110 to all enemies at a designated location. These spell totems are gained after learning 5, 10, 10, & 20 other spells. When effect expires, the target will be KO'd. You also cant go out and buy magic scrolls. Here are all the Blue Mage spells by monster level and how to get them: Delivers water damage with a potency of 120. Obtained by the final boss of Hell's Lid, Genbu. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. FFXIV White Mage Rotation Guide . Deals earth damage in a straight line with its potency decreasing after the first enemy hit. For many cases, spells must be learned from the mobs in the locations in this list, despite others appearing in the same family in other locations. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 70. Shares a recast timer with Veil of the Whorl. Reduces damage taken by 90% and nullifies most knockback and draw-in effects. Note: Edited for clarity. Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. represents the easiest, highest % chance to learn and being the hardest, lowest % chance to learn. The level 30 quest requires that you learn Faze. Shares a recast timer with Eruption. Deals physical damage to enemies in a straight line. The following text commands can only be used with blue magic spells you have acquired: *Note that weapons are purely cosmetic for BLUs, the stats from the rest of their gear is weighted more heavily to compensate. Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self. It's a simple quest, so complete it and you'll receive the Blue Mage soulstone and can swap to that job at will. There are quite a few spells for Blue Mages to track down in Final Fantasy 14 we detail how to learn those added in Patch 5.45. Drops a 4-tonze weight dealing unaspected damage with a potency of 110 to all enemies at a designated location. The Blue Magic Spellbook displays all learned blue magic spells for blue mages. Deals unaspected damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Learned from fighting a Courser Chocobo (found in the Dravinian Forelands X:34, Y28). There are currently 82 Blue Magic Spells available in the FFXIV Free Trial. Select Character Sign in with Discord. In addition to the standard weekly target, marked with a silver star in the list of duties, there is also a prime target, marked with a gold star. Select a spell from your book to assign it to your Active Actions. Each spell has a minimum Blue Magic Skill requirement . You can unlock the job by accepting the quest 'The Killer Instinct' in Uldah from the Flustered Attendant. You must be alive when this happens, and you do not need to be hit by the attack. The new spells are all mostly found in Stormblood content, as that coincides with the new Blue Mage level cap. Maybe. Also learned from fighting Ebisu Catfish in Yanxia. FFXIV Gil Offers. Blue Mage hits a mob and then the friend kills it; easy levels! Shares a recast timer with Feather Rain. Deals wind damage with a potency of 180 to all enemies at a designated location. Mighty Guard - Reduction to damage dealt has been changed from 70% to 40%. Deals unaspected damage with a potency of 100 to all nearby enemies. Essentially, finding all 49 spells is one giant collect-a-thon that will take you to every corner of Eorzea. Before you can use your spells, however, you'll first need to set them as an Active Action. Increases damage you deal target by 50%. Full parties are eight players, but Blue Mages can whittle that number down due to their many abilities. Next: Final Fantasy 14: Complete Guide To Playing Blue Mage. Devour - Increase to duration when under the effect of Aetherial Mimicry: Tank has been changed from 15s to 70s. The learn rate is just incredibly low for 5 star spells. These spells are debatably the most difficult to get, as they require certain achievements within the status of a Blue Mage to get. (Damage increases if player is in a party with their chocobo companion). /blueaction is used for casting spells, much like /action & /petaction, /bluespellbook is used to set ("equip") Blue Magic spells or to unset them. Has no effect on enemies whose level is higher than your own. If with other BLUs, every BLU will learn the spell at the same time if the party succeeds as a whole in their chance to learn. Inflicts Doom on target. RELATED: Final Fantasy XIV: The Puppet's Bunker Guide. Blue Mages that seek these spells will likely need more than just four players to help them out. Does damage to all nearby enemies with an additional effect of damage over time for 60 seconds. From the main menu, youll find your Blue Mage Spellbook. Obvious spoilers regarding Blue Magic aside, BLUs initial spells have been datamined and doing some research on my own, as well as using research contributions from the community, on the mobs/dungeons levels, Ive put together a small guide on when you can learn spells, not just from where and from what. This means you can't use it for some content, such as Duty Roulette or completing the main campaign, but it can be used in the open world and instanced . By clicking Accept, you consent to the use of ALL the cookies. All of these restrictions might sound cumbersome, but the FFXIV Blue Mage is a lot of fun to use, comes with exclusive solo missions, and is a great distraction from the usual grind. If you're looking for spells added in Patch 5.15 (lv60 cap) or later, please use the following links. These cookies ensure basic functionalities and security features of the website, anonymously. Required fields are marked *. 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